FUTURE GAME STUDIO

Creating worlds that connect players. Come build the future of indie gaming with us.

Join Our Adventure

We are always looking for creative, passionate, and collaborative individuals to join our relaxing yet ambitious indie studio. Find your perfect role below.

Senior 2D Concept Artist

On-site Full-time Art Department

Job Description

  • Execute 2D design tasks for games, including characters, environments, items, icons, and UI/UX.
  • Collaborate with the Art Lead to design and establish a unified visual style for the project.
  • Participate in the concept art process and research art styles that align with gameplay and user needs.
  • Support the development of user-friendly UI/UX that remains consistent with the overall art style.
  • Apply deep knowledge of anatomy and movement to support animation or create suitable assets for Spine.
  • Perform output asset optimization to ensure game performance across multiple platforms.
  • Work closely with the Animation, Game Design, and Development departments throughout the production pipeline.

Requirements

  • Have at least 3 years of experience in the game industry as a 2D Artist or in an equivalent position.
  • Possess a versatile understanding of various art styles, such as Pixel Art, Cartoon, Chibi, Anime, Semi-realistic, and Realistic.
  • Have solid knowledge of UI/UX principles within a gaming context.
  • Demonstrate a strong command of human and animal anatomy, as well as object movement, to better support animation.
  • Proficiency in using Spine Animation is a significant advantage.
  • Maintain a mindset for asset optimization to balance visual quality and operational performance.
  • Show a high sense of responsibility and a willingness to learn, collaborate, and share knowledge with team members.

Benefits

  • Highly competitive and negotiable, based on your experience and capabilities.
  • 100% salary during the probation period. Social insurance is covered based on your full gross salary.
  • Working hours: Monday to Friday (Saturdays & Sundays off), with 2 WFH days per month.
  • Direct involvement in shaping the product and visual direction, with opportunities to leave a distinct personal mark.
  • Clear career growth path with the potential to become an Art Leader.
  • Work in a young, flexible, and creative startup environment that values execution and innovation.
  • Join a passionate team building products for the international market.
  • Provided with a MacBook and licensed software, along with professional tools to support your workflow.
  • Enjoy welfare benefits in accordance with state regulations and attractive company-specific policies.

Apply for this position

Cocos Creator Developer (Junior/Middle/Senior)

Hot Job Full-time Engineering On-site

Job Description

  • Develop and maintain client-side logic for cross-platform game products (Mobile, Web, Tablet) using Unity or Cocos Creator.
  • Build and optimize gameplay systems, UI/UX, animation, and visual effects to ensure smooth and engaging player experiences.
  • Optimize client performance, including rendering pipeline, memory usage, and asset management for stable performance across devices.
  • Integrate backend systems such as matchmaking, inventory, leaderboards, and in-app purchases.
  • Collaborate closely with design and backend teams to translate ideas into fully functional gameplay features, ensuring seamless data synchronization and user experience.
  • Contribute to code review processes, promote best practices, and mentor junior developers in the team.
  • Troubleshoot and resolve client-side issues to maintain stability across all stages of development.
  • Stay updated with new engine features, technologies, and optimization techniques to continually enhance product quality.
  • Design technical architecture for the client-side to ensure scalability and performance.

Requirements

  • Strong hands-on experience with Cocos Creator (v2.x or v3.x), with strong knowledge of gameplay systems, UI frameworks, and asset workflows.
  • Solid understanding of Cocos rendering pipeline, asset management, prefab system, and event system.
  • Experienced in implementing multiplayer features and handling real-time synchronization.
  • Skilled in profiling tools, performance optimization, and memory management on both mobile and web platforms.
  • Strong teamwork and communication skills, with the ability to collaborate across-functional teams.
  • Proficient in Git and version control systems.
  • A keen eye for aesthetics and user experience in game products.
  • Passionate about game creation, detail-oriented in quality, and eager to grow in a fast-paced startup environment.
  • Experienced in designing client-side architecture for scalable and maintainable game systems.
  • Skilled in building clean, modular, and extensible software architecture.

Bonus Points

  • Released game titles on app stores.
  • Experience with Asset Bundle, Addressable (Unity), or dynamic asset loading techniques.
  • Knowledge of shaders, advanced rendering techniques, or custom rendering pipelines.
  • Ability to develop internal tools to support production pipelines.
  • Experience with multiple game engines such as Unity, Unreal Engine, or other game development frameworks.

Benefits

  • Highly competitive and negotiable based on your experience and capabilities.
  • 100% salary during the probation period. Social Insurance is covered based on your full gross salary.
  • Working Hours: Monday to Friday, 02 WFH days per month.
  • Direct involvement in product and visual direction, with opportunities to leave a personal mark on the game.
  • Clear career growth path with the opportunity to become Client Team Leader as the team expands.
  • Young, flexible startup culture that values creativity and execution.
  • Collaborate with a passionate team building game for the international market.
  • Equipped with a MacBook Pro (M4 Pro, 2024) and licensed software, along with full access to professional tools.

Apply for this position

Game Designer

Hot Job Full-time Creative On-site

Job Description

  • Design and develop game products from concept to release.
  • Build gameplay systems, features, core game loops, progression, and user interaction mechanics.
  • Design user flow diagrams, feature logic, reward systems, and in-game balancing.
  • Write clear and comprehensive Game Design Documents (GDDs) and related specifications.
  • Collaborate effectively with Artists, Developers, QA, and Data Analysts to implement designs.
  • Analyze player behavior and feedback to improve gameplay and user experience continuously.
  • Optimize game performance and user experience across multiple platforms and devices.
  • Contribute to game production pipelines, design workflows, and propose creative solutions throughout development.

Requirements

  • Minimum 4 years of experience in the game industry.
  • Participated in the development of at least one released game on Google Play, App Store, or equivalent platforms.
  • Solid understanding of Game Mechanics, Game Elements, with foundational knowledge of game art and technology.
  • Skilled in writing clear, structured, and executable design documentation.
  • Proficient with at least one popular game engine (e.g. Unity, Cocos2d).
  • Ability to analyze and design across various game genres: Strategy, MOBA, Casual, Puzzle, Hyper-Casual, Fighting, etc.
  • Excellent presentation and communication skills, able to convey ideas clearly to different teams.
  • Capable of receiving, analyzing, and applying feedback to enhance product quality.
  • Strong planning, estimation, and cross - functional collaboration skills.

Bonus Points

  • Experience with data analytics tools (e.g., Firebase, GameAnalytics, etc.).
  • Strong product mindset, with an understanding of player psychology and user behavior.
  • Excellent team collaboration skills, able to act as a bridge between departments in the production pipeline.

Benefits

  • Highly competitive and negotiable based on your experience and capabilities.
  • 100% salary during the probation period. Social Insurance is covered based on your full gross salary.
  • Working Hours: Monday to Friday, 02 WFH days per month.
  • Direct involvement in shaping product and visual direction, with opportunities to make a personal mark on the games.
  • Clear career growth path, with potential to grow into a Game Designer Leader role as the team expands.
  • Young, flexible, and creative startup environment that values execution and innovation.
  • Work alongside passionate teammates, building games for the international market.
  • Fully equipped with a MacBook and licensed software/tools to support your workflow.

Apply for this position

Game Server Developer

Full-time Engineering On-site

Job Description

  • Architect and develop large-scale Game Backend systems requiring low latency and high concurrency.
  • Build and optimize microservices to support high-performance in-game transaction and financial systems.
  • Collaborate closely with the Product Team to translate business requirements into optimized technical solutions.

Requirements

  • Have solid experience with at least one of the following languages including Go (Preferred), Java, or Rust.
  • Possess a strong command of Data Structures, Algorithms, and Object-Oriented Programming (OOP) or Functional Programming.
  • Have deep understanding of System Design, working effectively with SQL/NoSQL databases, and caching mechanisms like Redis or Memcached.

Bonus Points

  • Experience building and operating CI/CD pipelines such as Jenkins, GitHub Actions, or GitLab CI.
  • Proficiency in using Docker and Kubernetes.
  • Excellent teamwork and communication skills to work effectively in a team environment.
  • Knowledge of Message Queue systems such as Kafka or RabbitMQ.

Benefits

  • Highly competitive and negotiable based on your experience and capabilities.
  • 100% salary during the probation period. Social Insurance is covered based on your full gross salary.
  • Working Hours: Monday to Friday, 02 WFH days per month.
  • Direct involvement in product and visual direction, with opportunities to leave a personal mark on the game.
  • Clear career growth path with the opportunity to become Server Team Leader as the team expands.
  • Young, flexible startup culture that values creativity and execution.
  • Collaborate with a passionate team building games for the international market.
  • Equipped with a MacBook Pro (M4 Pro, 2024) and licensed software, along with full access to professional tools.

Apply for this position

Senior Animator/VFX Artist

Hot Job Full-time Art Department On-site

Job Description

  • Design high-quality character animations, monsters, items, UI/UX, and cutscenes that align with the gameplay.
  • Create and implement impressive visual effects including skills, combat, environments, cinematics, and UI effects.
  • Propose and build guidelines and pipelines for animation and VFX throughout the project.
  • Review, mentor, and support junior members within the animation and VFX team.
  • Research and apply new techniques such as shaders, particle systems, and Unity or Unreal VFX Graph to enhance product visuals.
  • Optimize assets for multiple platforms to balance visual quality with game performance.
  • Collaborate closely with the Art Lead, Game Design, and Development teams during the entire production process.

Requirements

  • Have at least 4 to 5 years of experience in the game industry as an Animator or VFX Artist.
  • Participated in the development of at least 1 or 2 game projects.
  • Be proficient in using Spine Animation, After Effects, and various VFX creation tools.
  • Have a deep understanding of the 12 principles of animation, anatomy, and character or animal movements.
  • Have experience creating eye-catching and emotional VFX that synchronize with the art style and gameplay.
  • Know how to integrate animation and VFX into Unity or Unreal and having knowledge of shaders and particle systems is a big plus.
  • Possess the ability to lead, review, and share experience with teammates.
  • Maintain a high sense of responsibility, proactivity, and a willingness to embrace challenges and creativity.

Benefits

  • Highly competitive and negotiable based on your experience and capabilities.
  • 100% salary during the probation period. Social Insurance is covered based on your full gross salary.
  • Working Hours: Monday to Friday, 02 WFH days per month.
  • Take direct involvement in shaping product and visual direction with opportunities to leave a distinct personal mark.
  • Have a clear career growth path with the potential to become an Art Leader.
  • Work in a young, flexible, and creative startup environment that values execution and innovation.
  • Join a passionate team building products for the international market.
  • Be provided with a MacBook and licensed software along with professional tools to support your workflow.

Apply for this position

Game Tester

Full-time QC On-site

Job Description

  • Perform thorough testing of multiplayer online games to identify and document bugs, glitches, and other issues in both functionality and performance.
  • Execute different types of tests (functional, regression, performance, compatibility, etc.) to ensure the quality and stability of game features.
  • Report defects and issues in detail, providing clear steps to reproduce and assisting the development team in resolving problems.
  • Provide feedback on gameplay mechanics, user experience, and overall game flow to help improve the player experience.
  • Collaborate with developers, designers, and other team members to understand requirements and ensure game features are thoroughly tested before release.
  • Create and maintain test plans, test cases, and test documentation to ensure repeatability and comprehensive testing coverage.
  • Conduct tests on different platforms (mobile, tablet, web,...) and ensure cross-platform functionality.
  • Continuously evaluate the game for balance and performance issues, ensuring the game runs smoothly with minimal latency and interruptions for users.
  • Participate in beta testing and user testing, providing valuable insights from a player’s perspective.

Requirements

  • 2+ years of experience in game testing, quality assurance, or a related field, preferably in multiplayer online games.
  • Familiarity with bug tracking tools (Jira, Trello, etc.), test case management tools, and basic knowledge of databases.
  • Strong attention to detail, with the ability to identify even the smallest issues and bugs in complex gameplay systems.
  • A solid understanding of game mechanics, user interfaces, and gameplay loops.
  • Strong written and verbal communication skills to report issues clearly and effectively to the development team.
  • Excellent problem-solving skills and the ability to work collaboratively with cross-functional teams.
  • A genuine passion for video games, with a keen interest in multiplayer and online gaming.

Bonus Points

  • Experience in testing multiplayer online games and understanding of server-client architectures.
  • Basic knowledge of programming or scripting languages (Python, JavaScript, etc.) is a plus.
  • Familiarity with performance testing and optimization for large-scale games.
  • Knowledge of testing methodologies and the software development lifecycle (SDLC).
  • Experience with tools like Cocos Creator, Unity, or Unreal Engine for testing game builds.

Benefits

  • Highly competitive and negotiable, based on your experience and capabilities.
  • 100% salary during the probation period. Social insurance is covered based on your full gross salary.
  • Working hours: Monday to Friday, with 2 WFH days per month.
  • Direct involvement in product and visual direction, with opportunities to leave a personal mark on the game.
  • Clear a career growth path with the opportunity to become a QC Team Leader as the team expands.
  • Young, flexible startup culture that values creativity and execution.
  • Collaborate with a passionate team building game for the international market.
  • Equipped with a MacBook and licensed software, along with full access to professional tools.

Apply for this position